Entrance App is a mobile application used to check in and check out event attendees, print badges for event attendees, manage event staff and event locations. The application already existed, which was a relief in a way, but it had a large number of errors, so it was necessary to revise everything in detail and check and document the obtained data. After that, it was possible to create a functional user flow that was additionally upgraded after cyclical conversations with product owners. After adopting a set of functionalities, the wireframes were transformed into interface design and system design. After several proposals for the name of the application and the adoption of the most suitable one (Entrance), the logo of the application was created.
The very beginning of the project was particularly demanding because it did not have a project specification nor was it supported by a vision to organise it. Taught by previous experiences, I realised that the very beginning should be an extensive research of all interactive and functional groups of the application. In this way, it was much easier to spot, count and improve all functional elements, such as buttons, form selectors and other similar elements, which later made up a comprehensive design system. It was easier also to manage and improve the user experience in the parts of the application that are crucial for users, and which presented great difficulties and created problems such as registration, booking meetings, creating and editing user profiles, participating in online and hybrid sessions, video meetings, video conferences.
Project Credits
Project Services
User Research, Project Organisation, User Flow, System Design, User Interface Design, User Interaction Design, Brand Design
Project Team
Danijel Snjegota, Fedja Djukic
Project Roles
Project Organiser, System Designer, Product Designer, Design Lead